Current Employment Status:
Hired Part Time on May 19, 2024
Professional Summary:With 3 years of experience as a professional 3D artist, my expertise lies in 3D modeling, texturing, rendering, and lighting. Primarily focused on game assets, I employ high poly to low poly techniques to preserve intricate details. Accuracy and attention to detail are paramount in my work, ensuring every aspect is meticulously handled.
Work Experience:
•Led and managed day-to-day projects involving 3D modeling, texturing, rendering, and lighting.•Provided instruction and taught 3D modeling and texturing techniques.•Created motion graphics for various advertising campaigns.•Developed impactful pubmats for advertising purposes.•Certification and Training:
Completed CG Creator Course Training Program offered by CG Arts (
Software Proficiency:
Proficient in Blender, Photoshop, Substance Painter, Maya, Marmoset Toolbag, Zbrush
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