Full Time
$700USD/Month
37
Feb 11, 2025
We're currently working on a unique physics-based fishing game in Unity and are looking for a talented Unity Developer to join our team. This game will be multiplayer in a later version.
This is a full-time position at 37 hours/week.
$700 USD/Month
10 to 5
Monday to Friday
This project is projected to be 6-12 months.
Job Description:
As a Unity Game Developer, you will be responsible for building and refining gameplay mechanics in a fishing simulation that uses physics for realistic interactions. You’ll be working closely with our designers to bring the game world to life and ensure the game feels engaging and immersive.
Responsibilities:
Develop and implement core gameplay mechanics using Unity and C#.
Create and optimize realistic fishing physics (e.g., casting, reeling, fish behavior).
Implement player controls and camera systems.
Work with artists to integrate assets and animations.
Test, debug, and refine game features.
Collaborate with the team to improve the overall game experience.
Requirements:
Proficient in Unity and C#.
Experience with physics-based gameplay mechanics.
Strong understanding of 3D game development and asset integration.
Familiar with optimizing games for performance.
Good problem-solving skills and attention to detail.
Ability to work well in a team and communicate effectively.
We look forward to your application.