I have been a 3D Modeler artist for almost 3 years. I know the workflow of 3D modeling to Importing it to the engine like (Unity/Unreal). I use Blender in 3D, Substance Painter in Texturing, ZBrush in Sculpting, and Marmoset Toolbag for baking textures or rendering. I enjoy of being challenged and engaging with projects that require me to work outside my comfort and knowledge set, as continuing to learn new languages and development techniques are important to me and the success of your organization.
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