Current Employment Status:
Hired Full Time on Oct 22, 2024
Result oriented problem solver with almost a decade (10 years) of diverse Computer Programming and Software Development experience ranging from Desktop, Web and Mobile platforms. Focuses on both Mobile and Game development areas to provide high quality end-to-end solutions.
With vast proficiency in C# .NET, Android and iOS frameworks and platforms as well as other Mobile and Game development technologies like Xamarin, Flutter and Unity3D. Experienced in software development standards including Agile Methodologies (Scrum), Object Oriented Design, Design Patterns and Best Practices. Also has knowledge on both ASO (App Store Optimization) and App Marketing to help deliver the product and assist the organization achieve their success.
Experience: 2 - 5 years
I started learning Flutter in late 2019. I worked with a lot of projects using Flutter since then. Among the different cross-platform frameworks, Flutter offers the best performance, speed of development and beautiful animations.
Experience: 10+ years
I have years of experience using Swift to develop iOS apps. I can create UI either by storyboard or SwiftUI. I have never touched Objective-C before, but I can understand it as some tasks need to refer on legacy codes.
Experience: 10+ years
I have years of experience using Java and Kotlin to develop Android apps. I started developing for Android before Android Studio was released. We use Eclipse ADT before.
5/5 stars. I have extensive experience in MAUI, Xamarin.Forms and Xamarin Native (Xamarin.Android and Xamarin.iOS previously named Mono for Android and MonoTouch respectively). With my long experience in C# and .NET framework, creating apps using these frameworks is really fun.
Experience: 10+ years
I have used almost all mobile app development frameworks in my 9 years of work experience as a mobile app developer. I have used both native and cross-platform. I even used hybrid before but is not a fan of it. I mainly use Flutter or Xamarin.Forms to target both platforms with a single code base but depending on the client's demand I can also use native with Java/Kotlin for Android development and Swift for iOS development.
Experience: 5 - 10 years
5/5 star. I have worked and released 10+ games using Unity. Some are big games that are released in Steam. Some are hypercasual games games that are released in both Google Play Store and Apple App Store.
Experience: 2 - 5 years
Experience: 2 - 5 years
Experience: 1 - 2 years
Experience: 5 - 10 years
Experience: 5 - 10 years
Experience: 2 - 5 years
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